Jet Pump (Ejector) Simulator Back
Fluid Mechanics

Jet Pump (Ejector) Simulator

Visualize ejector operation in real time. Adjust motive pressure, flow rate, and suction conditions to instantly calculate entrainment ratio, compression ratio, and mixing efficiency.

Parameters

Results
Entrainment Ratio M
Compression Ratio
Efficiency η (%)
Total Flow Qt (L/s)
Ejector Cross-Section (Flow Visualization)
Pressure Distribution (Axial)
Pressure
P-Q Characteristic Curve
Pump Performance P-Q
Theory & Key Formulas
: $M = Q_d / Q_m$
Compression Ratio: $C_r = (P_b - P_s)/(P_m - P_b)$
Efficiency: $\eta = M \times C_r$
Momentum: $\rho Q_m V_m = \rho (Q_m+Q_d) V_{mix}$

What is a Jet Pump (Ejector)?

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What exactly is a jet pump, and how can it move fluid without any moving parts?
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Basically, it's a device that uses a high-speed "motive" fluid jet to drag along and pressurize a second "suction" fluid. It works on the Venturi effect. For instance, in this simulator, the high-pressure motive fluid enters the nozzle, speeds up, and creates a low-pressure zone that sucks in the secondary fluid. Try moving the "Motive Pressure" slider up to see how it increases the suction effect.
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Wait, really? So the key metric is how much secondary fluid it can pull in? What's the "Entrainment Ratio" I see on the simulator?
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Exactly! That's the heart of its performance. The Entrainment Ratio, $M$, is the secondary flow divided by the motive flow. A common case is a steam ejector pulling air to create a vacuum. In practice, if you increase the "Suction Flow" slider, you'll see $M$ go up, but only if the pressures are balanced correctly—otherwise, it might stall.
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So it's not just about pulling fluid in, but also about boosting its pressure. How do we measure that "boost"?
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Great question! That's the Compression Ratio, $C_r$. It compares the pressure rise you achieve to the driving pressure you put in. In the simulator, if you lower the "Discharge Pressure" (back pressure), you'll see $C_r$ improve. The overall efficiency, $\eta$, is simply $M \times C_r$. Try to maximize efficiency by adjusting all five sliders—it's a balancing act!

Physical Model & Key Equations

The core principle is the conservation of momentum between the high-speed motive jet and the mixed flow in the diffuser. The momentum from the fast motive fluid is transferred to the combined stream.

$$\rho Q_m V_m = \rho (Q_m+Q_d) V_{mix}$$

Here, $\rho$ is fluid density, $Q_m$ is motive flow rate, $V_m$ is motive fluid velocity, $Q_d$ is entrained (secondary) flow rate, and $V_{mix}$ is the velocity of the combined stream after mixing. This equation governs how much secondary fluid can be dragged along.

From this momentum balance, we derive the key performance metrics that define the pump's operation and efficiency.

$$ \begin{aligned}\text{Entrainment Ratio: }& M = Q_d / Q_m \\ \text{Compression Ratio: }& C_r = (P_b - P_s)/(P_m - P_b) \\ \text{Efficiency: }& \eta = M \times C_r \end{aligned} $$

$P_m$ is motive pressure, $P_s$ is suction pressure, and $P_b$ is discharge (back) pressure. $C_r$ shows the pressure boost capability, while $\eta$ combines both flow and pressure performance into a single figure of merit.

Frequently Asked Questions

It indicates that the flow rate of the suctioned secondary fluid is lower than that of the motive fluid. Generally, M tends to decrease as the discharge pressure increases, and this occurs under operating conditions deviating from the design point or when back pressure is high. You can observe the decrease in M by increasing the compression ratio with the slider.
Increasing the compression ratio Cr requires the secondary fluid to be pushed to a higher pressure, which reduces the suction flow rate and lowers the entrainment ratio M. This trade-off relationship can be checked in real time by operating the slider, allowing you to find the optimal operating point.
Excessively increasing Pm can cause the nozzle exit velocity to reach supersonic speeds, potentially generating shock waves and cavitation. In the simulator, this is visualized as a sharp drop in efficiency. In actual equipment, it can lead to increased noise and component wear, so operation within the recommended range is important.
It is intended for a wide range of processes requiring fluid suction, mixing, and pressure boosting, such as chemical liquid transfer in chemical plants, aeration in wastewater treatment, and vacuum generation in steam systems. By adjusting the sliders, you can pre-evaluate design parameters (flow ratio, pressure ratio) suitable for each application.

Real-World Applications

Marine Bilge Pumping: Jet pumps are perfect for moving water containing debris or sand in ship bilges, as they have no impellers to clog or wear out. They use seawater from a primary pump as the motive fluid to entrain and discharge the dirty bilge water.

Steam Jet Vacuum Systems: In chemical plants and power stations, high-pressure steam is used as the motive fluid to entrain and compress gases, creating a vacuum for processes like distillation or dehydration. Multiple ejectors can be staged for very high vacuum levels.

Aquarium & Pond Filtration: Small jet pumps use water from a main return pump to entrain and draw water through a sand or bead filter, providing efficient filtration without needing a separate, sealed suction pump that could get clogged.

Fuel Systems in Aircraft: In some aircraft, fuel from a boost pump is used as the motive fluid to entrain and transfer fuel from remote wing tanks to the main collector tank, ensuring a reliable fuel supply to the engines with minimal moving parts.

Common Misconceptions and Points to Note

When you start using this simulator, there are a few points that are easy to misunderstand. First, you might tend to think "if I just increase the motive fluid pressure, everything will be solved," but that's a pitfall. While increasing the pressure does temporarily raise the entrainment ratio, this assumes the mixed flow outlet pressure (discharge pressure) remains unchanged. In a real system, back pressure increases due to factors like downstream piping resistance, and efficiency quickly plateaus. For example, even if you raise the motive fluid pressure to 5 MPa, if the outlet pressure is pinned at 4 MPa, you'll see almost no increase in flow; it might even cause surging (unstable vibration).

Next, are you unconsciously assuming all fluids are water (with the same properties)? This tool assumes the same density and viscosity. But in practice, you might have steam as the motive fluid and water as the secondary fluid, or oil and air. When properties differ, the momentum exchange efficiency during mixing changes drastically. It's a common story: a design that seems to "work well" in the simulator might not entrain at all in a real test.

Finally, don't confuse the "Entrainment Ratio" with "Efficiency η". A high entrainment ratio can sometimes come with extremely low efficiency. For instance, if the entrained flow is high but the energy consumption of the motive fluid required to push it is enormous, that's "inefficient." When adjusting parameters in the tool, get into the habit of always looking at these two metrics together. The point where efficiency plummets can be considered the practical limit for that system.

How to Use

  1. Enter motive fluid pressure (pmNum) in bar and mass flow rate (qmNum) in kg/s to define the primary jet stream.
  2. Set suction pressure (psNum) in bar and back pressure (pbNum) in bar to establish the operating envelope.
  3. Click simulate to calculate entrainment ratio, throat velocity, diffuser recovery, and mixed outlet conditions in real time.

Worked Example

For a steam ejector handling refrigeration duty: motive steam at pm=8 bar, qm=0.85 kg/s; suction pressure ps=0.08 bar (cooling loop); back pressure pb=1.2 bar. Simulator yields entrainment ratio E=3.2, meaning 2.72 kg/s of low-pressure vapor entrained per kg/s motive steam, mixed outlet at 1.15 bar, throat Mach number 1.18. This configuration suits industrial vacuum cooling of dairy products or flash evaporation recovery systems.

Practical Notes

  1. Motive pressure must exceed back pressure; insufficient margin (<0.3 bar) kills entrainment—compress motive or reduce back pressure.
  2. Suction pressure approaching atmospheric (>0.9 bar) dramatically cuts entrainment ratio; confirm vacuum pump specs match your system duty.
  3. Diffuser angle sensitivity: steam ejectors tolerate 5–8° half-angle; shallower angles lose recovery, steeper angles cause shock separation and surge.
  4. For non-condensable gases (air, nitrogen), entrainment ratios run 40–60% lower than steam due to isentropic exponent differences; recalibrate motive supply accordingly.