Parameters
Presets
Object 1 (Blue)
Mass m₁
5.0 kg
Initial velocity v₁
+5.0 m/s
Positive: rightward / Negative: leftward
Object 2 (Orange)
Mass m₂
5.0 kg
Initial velocity v₂
-3.0 m/s
Coefficient of restitution e
1.00
0: Perfectly inelastic1: Perfectly elastic
—
v₁' after [m/s]
—
v₂' after [m/s]
—
Δp₁ [N·s]
—
Energy loss [J]
—
KE retention [%]
Collision Animation
| Quantity | Before | After |
|---|---|---|
| v₁ [m/s] | — | — |
| v₂ [m/s] | — | — |
| Total momentum p [kg·m/s] | — | — |
| Total kinetic energy KE [J] | — | — |
| Energy loss ΔKE [J] | — | — |
Theory — Generalized Coefficient of Restitution
$$v_1' = \frac{(m_1 - e m_2)v_1 + (1+e)m_2 v_2}{m_1 + m_2}$$ $$v_2' = \frac{(m_2 - e m_1)v_2 + (1+e)m_1 v_1}{m_1 + m_2}$$$e=1$: perfectly elastic (KE conserved); $e=0$: perfectly inelastic (objects stick together)
Momentum conservation: $m_1 v_1 + m_2 v_2 = m_1 v_1' + m_2 v_2'$ (always holds)
CAE Connection: Directly maps to the contact restitution setting in LS-DYNA / Abaqus Explicit. Used for initial condition setup in barrier crash tests, pedestrian protection analyses, and SPH fragmentation simulations.